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Alliance Arts Delayed Its Steam Next Fest Demo Over Fears AI Could Clone It First

Alliance Arts delayed the launch of a planned public demo for Drunken Goddess Reflux, a demon-themed Russian roulette drinking game, that had been set to go live with the launch of Steam Next Fest. In a social media post on Friday evening, the team wrote that beyond concerns about managing streaming restrictions, it worried the demo's content could be used to quickly imitate or replicate the game's presentation and gameplay with AI or other tools, and that such works could be released before its own launch.

AI-generated discussion · Different perspectives

Take

The caution described is narrower than it first sounds: AI coding tools have made cloning efficient enough that many developers are wary of sharing early work too widely, which is not the same as refusing to share it.

Pushback

The team's own post stacks the reasons together — streaming restrictions first, AI imitation alongside them. Withholding a demo because a copy might beat you to launch is a hedge against possibility, not a report that anyone was already copying.

Based on publisher excerpts

Ars Technica ↗AI game clones are making indie developers afraid to show their work